RPX/RPL and File Replacement Tool.
Wii U; Loadiine Loadiine 4.0. Super Smash Bros for Wii U (Disc or EShop version) - optional but may be needed for some games. In 'games', create a new folder. In this video, I'll be showing you how to use games with Loadiine. Loadiine supports RPX/RPL files, not WUDs. The easiest way to get one of these is by findi. Virtual console injector. Mod of Loadiine 4.0, loads VC ROM files at launch instead of injecting them into memory like other tools. N1ghty: Unreleased/Proof of concept Loadiine: The first backup loader for WiiU games. Launches extracted games located on SD card. Covers Loadiine v1.0a to v4.0 Golden45, Dimok: Thread: Git: Loadiine GX2: Newer. The Legend of Zelda Twilight Princess WII U ISO (Loadiine & USB) (USA) The Legend Of Zelda: Breath Of The Wild WII U ISO (Loadiine) (EUR/USA) The Legend of Zelda: The Wind Waker HD WII U ISO (Loadiine) (EUR) The Penguins of Madagascar WII U ISO (Loadiine) (EUR) The Swindle WII U ISO (Loadiine) (USA) (UPDATE) The Wonderful 101 WII U ISO (Loadiine). Tekken Tag Tournament 2 Wii U Edition. Tokyo Mirage Sessions #FE. The Legend of Zelda Breath of The Wild Update 48 + DLC. The Legend of Zelda Twilight Princess HD. The Legend of Zelda The Windaker HD. The LEGO Movie Videogame. The Wonderful 101. Watch Dogs + Update. Wii Sports Club. Xenoblade Chronicles X + Update + DLC.
- 1......Requirements
- 2......How to Use
- 3......Preparing the SD Card
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/* Requirements */
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- Wii U FW 5.3.2
- SD(HC) Card
- Super Smash Bros for Wii U (Disc or EShop version) - optional but may be needed for some games
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/* How to Use */
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- 1. Setup your SD Card (see below)
- 2. In the Internet Browser, launch the included kernel exploit (www/kexploit)
(You need a modified kernel exploit that sets 0xA0000000 virtual memory range to 0x10000000 physical memory address)
- 3. Relaunch the Internet Browser
- 4. Insert your SD Card into the Wii U, if it's not already done.
- 5. Launch loadiine (www/loadiine)
- Press A to install loadiine
or
- Press X to install loadiine with server enabled (use it for debug purpose, the server must be running before pressing X).
- 6. The loadiine menu should open. Now, Select your App/Game using the D-Pad.
- Press A to use Smash Bros mode and launch directly the disk
- Note : auto-launch does not work for everyone, launch manually Smash Bros instead
- Note : if you are using Smash Bros EShop version, press Y instead, it returns to Home Menu, then launch Smash Bros.
or
- Press X to use Mii Maker mode (Smash Bros disk is not needed)
- The game should start
- 7. Enjoy
- Note: When exiting the Game/Application, you must relaunch the Mii Maker and select the game again.
If you don't, launching Super Smash Bros will result in a crash.
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/* Preparing the SD Card / How to add a Game or Application */
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Note: You may add multiple Games/Applications, but ALL STEPS are REQUIRED
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Setting Up RPX/RPL and Data Files
Wii U Loadiine Games Google Drive
1. Create a folder named 'wiiu' in the root of the SD Card.
- ex : SDCARD/wiiu
2. In 'wiiu', create another folder named 'games'
- ex : SDCARD/wiiu/games
3. In 'games', create a new folder with the name of your app
- ex : SDCARD/wiiu/games/MyApplication/
4. Copy the 'code' folder of your app/game inside your application folder (with rpx, rpl and xml files)
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application.rpx
- ex : SDCARD/wiiu/games/MyApplicatin/code/my_application_library.rpl
- ex : SDCARD/wiiu/games/MyApplicatin/code/app.xml
- ex : SDCARD/wiiu/games/MyApplicatin/code/cos.xml
- note : if you don't have the xml files, loadiine will try to use default values instead
5. Copy the 'content' folder of your app/game inside your application folder
- ex : SDCARD/wiiu/games/MyApplication/content/...
- ex : H:/MyApplication/vol/content/data.bin -> SDCARD/wiiu/games/MyApplication/content/data.bin
- ex : H:/MyApplication/vol/content/datab/datab.bin -> SDCARD/wiiu/games/MyApplication/content/datab/datab.bin
Wii U Loadiine Update Games
Note : Do not rename RPX and RPL files
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Summary
Your file structure should look like this if the above information was used :
- SDCARD/wiiu/games/MyApplication/code/my_application.rpx
- SDCARD/wiiu/games/MyApplication/code/*.rpl [only if application contains .rpl files]
- SDCARD/wiiu/games/MyApplication/code/app.xml
- SDCARD/wiiu/games/MyApplication/code/cos.xml
- SDCARD/wiiu/games/MyApplication/content/[content files/folders]
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/* Limitations : */
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- The total size of each RPX and RPL files must be less than 65.7 MB (tested up to 47.3 MB)
- Don't go in the wiiu settings it breaks everything
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/* Notes : */
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- If you have problems with saves, try delete your Smash Bros saves.
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/* Special thanks : */
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- To everyone involved in libwiiu and webkit/kernel exploit !
- To the testers !
Feel free to modify and improve this software.
Golden45.
Dimok.